![]() Official Description: Be proud of this Technological Terror you have constructed. To be simple, Robo Monkey's popping power is increased by 2. Super Monkey's arms become pulse cannons of annihilation, able to aim and target independently from each other.Įffect: Shoots darts/lasers/plasma balls twice at the same time and can fire at 2 more different enemies with each arm shooting independently. Official Description: Half Super Monkey, half killer robot of death. If you upgrade past this point, you'll be limited to this path, and will not get the Path 1 third and fourth upgrades.Ĭost: $7650 (Easy), $9000 (Medium), $9720 (Hard) Official Description: Why settle for super when you can have EPIC Official Description: Super Monkey with super range = good!Įffect: Increases range by quite a bit Tier 2: Epic Range Ĭost: $1275 (Easy), $1500 (Medium), $1620 (Hard) Use at your own peril.Įffect: Sacrifices towers in the range of the Sun God to create a unique temple that has increased range and some attacks from the sacrificed towers. Its arsenal of unstoppable bloon destruction is enhanced and modified by the types of towers sacrificed. ![]() Official Description: The Temple demands sacrifice the monkeys you can sacrifice are wizards,mortars,glue gunners ice monkeys, villages and Bomb towers and at least 10000 money of each Official Description: It is said that those who doth touch the sun will be cleansed, and then there shalt be peace.Įffect: Shoots 3 sunrays in 3 directions instead of plasma balls that can pop 15 bloons each. Currently, the only common loadout used in normal games with Super Monkey is Super-Dartling-Farm/Village, which is often paired with DJ Benjammin to help Dartling against mid-game rushes.If you upgrade past this point, you'll be limited to this path, and will not get the Path 2 third and fourth upgrades. Instead, it is often reserved for special events like Play with Fire due to money being much more available and easy to stockpile. Despite its Dark Night and Tech Terror upgrade excelling at DDTs and DDTs, its BAD damage is considered to be a bit too inefficient to be effective. Just like it's Battles 1 counterpart, the Super Monkey is rarely used in most games due to it's sheer cost and inability to be used in early game and midgame (Most notably round 13) rushes. Super Monkey has the most powerful upgrades in terms of raw DPS, but has a weak early-game and a rather subpar mid-game. Main attack gains even more damage and pierce. The new third path makes the Super Monkey a traditional anti-hero inspired by the Dark Knight iteration of Batman, contrasting with the original Super Monkey's Superman.ĭescription: We turn to him, when all hope is lost.Įffect: If bloons reach the exit, a black hole is summoned on all exits, deleting any bloons passing through them. The second path transforms the Super Monkey through experimental cybernetics and weaponry. The first path is a spiritual one, turning the Super Monkey into an Avatar of the Sun God. ![]() Compared to Bloons TD 6, not much has changed about the Super Monkey it's still a good DPS tower with a high price.Įach path of the Super Monkey has the tower follow a different evolution from third-tier upgrades beyond. ![]() The "B" logo on its chest from earlier generation games has been replaced with a dart symbol instead. The Super Monkey in Bloons TD 6 (and by extension, Bloons TD Battles 2) has a similar appearance to the Super Monkey in Bloons Super Monkey 2 Mobile.
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